Warforged Feats

Here is a list of feats that have been modified to fit our new warforged builds.

Adamantine Body

At the cost of mobility, a warforged character’s body can be crafted with a layer of adamantine that provides formidable protective armor and some damage reduction.

Prerequisite
1st level only, Warforged,

Benefit
Your natural armor bonus is increased to +4 and you gain damage reduction 2/adamantine. However, your base land speed is reduced to 20 feet, and you are considered to be wearing heavy armor. (you may still wear heavy armor) You have a +1 maximum Dexterity bonus to AC, a -4 penalty on all skill checks that armor check penalties apply to (this stacks with any armor check penalty from armor), and an arcane spell failure chance of 35%.

Special
Unlike most feats, this feat must be taken at 1st level, during character creation. Warforged druids who take this feat cannot cast druid spells or use any of the druid’s supernatural or spell-like class features. Warforged characters with this feat do not gain the benefit of any class feature prohibited to a character wearing heavy armor.

Mithral Body

A warforged character’s body can be crafted with a layer of mithral that provides some protection without hindering speed or gracefulness.

Prerequisite
1st level only, Warforged,

Benefit
Your natural armor bonus is increased to +3, and you are considered to be wearing light armor. You now have a +5 maximum Dexterity bonus to AC, a -1 penalty on all skill checks that armor check penalties apply to (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim, and Tumble), and an arcane spell failure chance of 15%.

Special
Unlike most feats, this feat must be taken at 1st level, during character creation. Warforged druids who take this feat cannot cast druid spells or use any of their druid supernatural or spell-like class abilities. Warforged characters with this feat do not gain the benefi t of any class feature prohibited to a character wearing light armor.

Ironwood Body

Your body is crafted with a layer of hard ironwood that cushions blows.

Prerequisite
1st level only, Warforged,

Benefit
Your natural armor bonus increases to +3 and you gain damage reduction 2/slashing. You are considered to be wearing light armor, and have a +4 maximum Dexterity bonus to AC, a -2 penalty on all skill checks to which armor check penalties apply (this stacks with any armor check penalty from armor), and an arcane spell failure chance of 20%.

Special
Unlike most feats, this feat must be taken at 1st level during character creation. A warforged with this feat who then takes Improved Damage Reduction (see page 55 of the EBERRON Campaign Setting) can choose to gain damage reduction 1/adamantine or improve the damage reduction granted by this feat by 2. Unlike the Adamantine Body and Mithral Body feats, warforged druids who take this feat can cast druid spells and use the druid’s supernatural and spell-like abilities.

Warforged Feats

The Walking Wounded Lokibryce Lokibryce